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allthatjas:howdsclfuelpenaltywork

How does an SCL’s Fuel Penalty work?

I don’t think it does.

For each SCL in AirData » AirExecutionFactorsData » AirPackagesData is an element for Fuel. The design originally was that each SCL could “cost” a certain fuel burn rate (some munitions cause more drag than others). Envisioned in the original design was a provision that a certain SCL could have a negative fuel penalty (in other words, an SCL could possibly contain auxiliary fuel tanks). Neither one of these has been fully implemented.

/volume1/synshare/web/macqueen.us/dokuwiki/data/pages/allthatjas/howdsclfuelpenaltywork.txt · Last modified: 2008/11/22 21:52 by 127.0.0.1